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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/" version="2.0"><channel><title>Xuan's Blog</title><link>https://www.ctools.xin</link><atom:link href="https://www.ctools.xin/rss.xml" rel="self" type="application/rss+xml"/><description>Xuan's Blog</description><generator>Halo v2.27.0</generator><language>zh-cn</language><lastBuildDate>Sun, 18 Oct 2026 12:51:48 GMT</lastBuildDate><item><title><![CDATA[My New Blog]]></title><link>https://www.ctools.xin/archives/my-new-blog</link><description><![CDATA[<img src="https://www.ctools.xin/plugins/feed/assets/telemetry.gif?title=My%20New%20Blog&amp;url=/archives/my-new-blog" width="1" height="1" alt="" style="opacity:0;">得益于AWS 100u的体验163天 我选择了2h2g计划 托管了1panel和halo进行了博客 QQ:3342515521 快手：s3352515521 Mail:syx111012@hotmail.com]]></description><guid isPermaLink="false">/archives/my-new-blog</guid><dc:creator>Sun.</dc:creator><pubDate>Sun, 18 Oct 2026 09:42:35 GMT</pubDate></item><item><title><![CDATA[挂圈的逐步瓦解]]></title><link>https://www.ctools.xin/archives/gua-quan-de-zhu-bu-wa-jie</link><description><![CDATA[<img src="https://www.ctools.xin/plugins/feed/assets/telemetry.gif?title=%E6%8C%82%E5%9C%88%E7%9A%84%E9%80%90%E6%AD%A5%E7%93%A6%E8%A7%A3&amp;url=/archives/gua-quan-de-zhu-bu-wa-jie" width="1" height="1" alt="" style="opacity:0;">就在今年hyp 在1.8+所有小游戏更新了模拟移动反作弊 今年的9月份 布吉岛PE端也增加了模拟移动反作弊 其实这段时间 Hypixel 更新的这套新模拟移动，说穿了逻辑并不复杂，但确实是直接把整个挂圈的生态都给改写了。很多人只知道它会把人往回拉、会卡击退，却没太搞懂它底层到底是怎么运行的，我先把这]]></description><guid isPermaLink="false">/archives/gua-quan-de-zhu-bu-wa-jie</guid><dc:creator>Sun.</dc:creator><pubDate>Sun, 18 Oct 2026 09:40:48 GMT</pubDate></item><item><title><![CDATA[PackTools 多合一 材质工具]]></title><link>https://www.ctools.xin/archives/packtools-duo-he-yi-cai-zhi-gong-ju</link><description><![CDATA[<img src="https://www.ctools.xin/plugins/feed/assets/telemetry.gif?title=PackTools%20%E5%A4%9A%E5%90%88%E4%B8%80%20%E6%9D%90%E8%B4%A8%E5%B7%A5%E5%85%B7&amp;url=/archives/packtools-duo-he-yi-cai-zhi-gong-ju" width="1" height="1" alt="" style="opacity:0;">简介 这是我用 Python 开发的《Minecraft》材质包合并工具。 很多玩家手上有多个独立材质包，原版游戏加载规则是从上到下依次覆盖：排在上面的材质，会被下方材质包同名文件覆盖。 本工具就是复刻这个逻辑，把多个材质包按你指定的加载顺序合并成单个材质包，打包后可以直接放进 Minecraft]]></description><guid isPermaLink="false">/archives/packtools-duo-he-yi-cai-zhi-gong-ju</guid><dc:creator>Sun.</dc:creator><pubDate>Sun, 18 Oct 2026 09:28:55 GMT</pubDate></item></channel></rss>